【已解决】建筑DEF区域数据可以保存吗?
如图,这是建筑DEF的“可通行区域”和“访问区域”数据。在特定地图中修改可以使该地图保存修改后的通行与访问区域数据,
如果使这个“区域”修改数据通用于所有地图,可行吗?
我不知道建筑def的“区域数据”保存在哪,我试着修改“区域”,
但发现只对当前地图有效,换了地图仍然是以前的“通行区域”和“访问区域”。
答案见第 10 楼 可行。最简单的办法就是修改Zobject.txt文档,至于如何修改,估计暗黑龙守护神知道,俺不知道 谢谢,我试试看: ) 主要想修改两个建筑DEF:旧货商人,圣侏儒招募地
比如旧货商人,如图可以看到“访问区域”很不合理。 好像这些信息是保存在与DEF同名的文件里,好像是.MSK、.MSG两个文件,具体怎么弄的,我也不知道,可能小朱、暗黑龙和克招知道 原帖由 songfx 于 2009-12-21 08:08 发表 http://bbs.h3wog.com/images/common/back.gif
好像这些信息是保存在与DEF同名的文件里,好像是.MSK、.MSG两个文件,具体怎么弄的,我也不知道,可能小朱、暗黑龙和克招知道
的确是和MSK MSG有关
但我也不会弄.......
;iunei; 确实如此,似乎没有工具可以修正。 原帖由 yexian7 于 2009-12-21 13:06 发表 http://cnc.h3wog.com/images/common/back.gif
确实如此,似乎没有工具可以修正。
你发邮件给salamandre吧,也许他有 我试试,谢谢各位前辈:)
[ 本帖最后由 yexian7 于 2009-12-21 19:10 编辑 ]
Instructions:
1) Install the .wog file with your new defs
2) Open ZEOBJTS.txt with ObjTxtEditor.exe from Grayface tools
3) Look in editor where you want to place your objects (find a def, copy its name and find it in ZEOBJTS.txt. Placing your def after this object will make your objects appear right after this object in the editor)
4) Manually write the def name and Ctrl+C to add it to the list, save and place ZEOBJTS.txt in DATA.
5) Open the editor and place your object. Open it with space bar and configure as you wish the passability. Open again the ZEOBJTS.txt, look for your object name and delete it. Add it again and set the passability to match exactly the one you choosed in the editor:
For decorative objects set the type to 40, any subtype.
Save, you are done. Place new ZEOBJTS.txt in DATA folder
http://heroescommunity.com/viewthread.php3?TID=30812&pagenumber=3
[ Last edited bySalamandre at 2009-12-24 18:13 ] Salamandre,really thankyou very much! Email me at rogacev@free.fr if trouble, I will explain you detailed steps. 过来学习下 没想到老Sa真来了:good_job: OK,thankyou! if you want to change an existing object passability you have to delete it from ZEOBJTS.txt then write again its name (add with Ctrl+C), change passability and save. Understand,I wiil remember. ;aoleof;
这样就不用制作那2个文件也可以改了
3Q3Q3Q Very Good.
I highlight this post, so that we can find it easier.
高亮了 就是这个工具,这样也就不用我多嘴了
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