yunings 发表于 2009-8-1 18:27:54

VCMI 0.73 is coming

Original Posted at Heroes Community:http://heroescommunity.com/viewthread.php3?TID=30659

http://vcmi.antypika.aplus.pl/forum/templates/Chronicles/images/logo_chronicles.gif

Introduction

The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from scratch, giving it new and extended possibilities. We are hoping to support mods and new towns already made by fans, but abandoned because of game code limitations.
VCMI is fan-made open-source project in progress. We already allow support for maps of any sizes, higher resolutions and extended engine limits. However, although working, the game is not finished. There are still many features and functionalities to add, both old and brand new.
As yet VCMI is not standalone program, it uses Wake of Gods files and graphics. You need to install WoG before running VCMI.

Download latest release: VCMI 0.72
Download development version: VCMI 0.72d
Visit official forum

http://vcmi.antypika.aplus.pl/forum/album_pic.php?pic_id=34

Support

We are open project and seek for your help or advice. If you are interested in game modding, know C++, can edit graphics or just have a good idea - don't hesitate. Every contribution is welcome.

For testers:
- Download latest VCMI and extract it to your WoG root folder
- Play the game, test different conditions and options, make screenshots and save logs
- Report bugs on our board. See list of already known issues

For C++ programmers:
- Ask one of project leaders for application and libraries
- Download VCMI sources at SVN Repository
- Submit patch with your code changes

For graphicans:
- Find a suitable font for game text
- Design and make interface for higher resolutions
- Rework any existing images in 32-bit quality with transparence

For everyone:
- Share your projects and ideas
- Ask for support for your mod
- Find people interested to help you

http://i118.photobucket.com/albums/o102/DjFaust/VCMIStackqueue.jpg

Project progress

Features implemented so far:

- Support for all RoE, AB, Sod and WoG maps
- Videos, sounds and music
- Hero and objects interaction, battles
- Partial handling of map objects, spells, artifacts, towns
- battle AI
- Linux support
NEW: Support for 32-bit graphics
NEW: Higher resolutions (up to 1024x768)
NEW: Battle queue (like in H5)
NEW: Multiple autosaves

List of handled game objects

Current version: 0.72d

Upcoming release 0.73:

- Sea travels
- Spell resistance
- Many new map objects
- More spells and secondary skills

Planned features for the final realese:

- Standalone, full and working release
- Handling of all map objects, spells, buildings, abilities
- Commanders
- Hero specialities
- Full game options, including more resolutions
- Advanced AI
- Campaigns
- Multiplayer
- Simulateneous turns
- ERM interpreter
- Mod support
- Anything we didn't add yet

Further development:

- Map editor
- Random map generator
- Lua scripts (like in Heroes 5)
- Most popular wogifications reworked
- Any towns, mods or new objects

http://vcmi.antypika.aplus.pl/forum/album_pic.php?pic_id=35

Changelog

License

Authors

Thanks for Aidis, Boulie, dikamilo, H3_Fan, Ivan, krystian1995, majaczek, pHOMM, ral_il_an, Steven Aus, Zamolxis and everyone else who helped us with testing and improving VCMI.

火凤凰卍炼狱 发表于 2009-8-1 18:32:24

VCMI 0.73!太激动了,一定要顶
PS:sofa

克招 发表于 2009-8-1 18:33:58

Oh,yeah.Very good. I waited too long time. But when we can play Chinese Edition of VCMI?;oweojs;

[ 本帖最后由 da3338280 于 2009-8-1 18:54 编辑 ]

magicfox 发表于 2009-8-1 18:34:45

So ,when will the wog 3.59 release? I hope as soon as possible.

火凤凰卍炼狱 发表于 2009-8-1 18:36:12

I don't know...

克招 发表于 2009-8-1 18:36:37

I hope too.
去年就说发布359,今年还没动静...

yunings 发表于 2009-8-1 18:37:15

I think, wog359=VCMI 1.0:lianhong:

mikesail 发表于 2009-8-1 18:40:47

yunings saies the time?
oh no~;sl;

克招 发表于 2009-8-1 18:44:34

wog359=VCMI 1.0?
Good!
when?

火凤凰卍炼狱 发表于 2009-8-1 18:44:50

我发现一些不同之处:
数字变样了,变的更加漂亮...
在战场上有了移动顺序条
战斗界面不再占据整个屏幕,而是单独的一个框
貌似为了提升游戏速度,去掉了一些动画

克招 发表于 2009-8-1 18:48:10

还是用中文说吧,反正大家都是CHINESE.
云大能说个具体时间吗?
我们期待359已经N久了。
还有现在VCMI才0.73,什么时候才1.0啊?55555555

[ 本帖最后由 da3338280 于 2009-8-1 18:54 编辑 ]

火凤凰卍炼狱 发表于 2009-8-1 18:52:40

原帖由 yunings 于 2009-8-1 18:37 发表 http://bbs.h3wog.com/images/common/back.gif
I think, wog359=VCMI 1.0:lianhong:
Excuse me, I don't understand what you said,sir....

克招 发表于 2009-8-1 18:53:53

他说WOG3.59就是VCMI1.0

火凤凰卍炼狱 发表于 2009-8-1 18:57:12

啊啊啊啊啊啊啊啊啊我快不行了...
VCMI0.72是几个月前的事情了,照这个速度推算,VCMI1.0……我不知道在我有生之年能否看到了...

克招 发表于 2009-8-1 18:58:48

Oh,no.Yunings isn't online now. So,I think we can't get ananswer now!

火凤凰卍炼狱 发表于 2009-8-1 19:00:41

原帖由 da3338280 于 2009-8-1 18:58 发表 http://bbs.h3wog.com/images/common/back.gif
Oh,no.Yunings isn't online now. So,I think we can't get ananswer now!
I'm very sad...

克招 发表于 2009-8-1 19:02:01

So, I think we should stop wishing we can play WOG359.

mikesail 发表于 2009-8-1 19:02:17

原帖由 火凤凰卍炼狱 于 2009-8-1 18:52 发表 http://bbs.h3wog.com/images/common/back.gif

Excuse me, I don't understand what you said,sir....
say the same time
when VCMI1.0 finished the WOG3.59 is coming

克招 发表于 2009-8-1 19:04:01

I don't think I can paly WOG359 before I become a ghost!;han;

克招 发表于 2009-8-1 19:17:40

Yunings,can youwrite message about update in Chinese?
Somebody can't understand all Enlish words.For exmple,me.
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